Art, Porting & Co-Dev Studio

PlayStation, Xbox & Nintendo Switch, 10+ porting projects

Registered console developer. We port, optimize, certify, and ship your game to every major platform.

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OUR CLIENTS

azerion
hike
bigpoint
whoosh
mpl
exeed
balti
glance
playshifu
westford
y8
poki
soeadesco

The Studd Games

Studd Games is a console porting and co-development studio and a registered developer for PlayStation, Xbox, and Nintendo Switch, with dev kits for all three platforms. With 10 plus porting projects completed for leading publishers, we handle full-cycle ports, optimization, and certification alongside co-development and game art, supporting studios from first build to store release.

Why Studios Choose Studd

A registered console developer that ships, keeps your IP secure, and adapts to your pipeline, so you can hand off a port or a full co-dev with confidence.

Platform Partner

Certified Console Developer

Registered developer for PlayStation, Xbox, and Nintendo Switch, with dev kits for all three in-house. We own submission, compliance, and first-party certification so your title clears platform review.

IP Security

Secure & NDA-First

Every engagement starts under NDA. Source, builds, and pre-release IP are handled on access-controlled infrastructure, with the discretion publishers expect from a co-development partner.

Track Record

Proven, Adaptive Team

10+ console ports and 200+ titles shipped over 12 years. We embed with your team, match your engine and pipeline, and scale up or down as your milestones demand.

FEATURED GAMES

Games we’ve developed and collaborated on with studios and partners worldwide.

+

Clients

+

Years in Market

+

Apps & Games

Our Core Technologies & Deployment Platforms

We leverage industry-leading game engines and deployment platforms to build scalable, high-performance games that run seamlessly across mobile, PC, console, and immersive environments.

Core technologies

Unity Unreal Engine Photon PlayFab .NET HTML5 Phaser Mirror Networking Epic Online Services FishNet Nakama

Our platforms

PlayStation 4, PlayStation 5, and Nintendo Switch Xbox One, Xbox Series X|S, and Steam Deck Epic Games Store iOS Android Meta Quest
Studd Games artwork Studd Games artwork Studd Games artwork Studd Games artwork Studd Games artwork Studd Games artwork

2D ART

Case Studies

Rescued, ported and shipped. Recent titles we brought to new platforms for Partners.

Truck Driver GO
PC Patch & Mobile Port • Unity

Truck Driver GO

Came in as the fifth studio on an unstable codebase, rebuilt it for mobile, and shipped a stable release, becoming the publisher's preferred co-dev partner.

Read the case study →
Food Truck Chef: Full Course Edition
F2P to Premium • Unity

Food Truck Chef

Reimagined a free-to-play mobile hit as a premium buy-once title and ported it to Steam and Nintendo Switch, controls and all.

Read the case study →
The 9th Charnel
Console Port • Unreal

The 9th Charnel

Ported an atmospheric horror title to PlayStation and Xbox with performance tuning, certification, and showcase demo builds for launch.

Read the case study →

Our Services

Porting, co-development, art, and QA under one roof, so you can bring us in for a single port or an entire production.

Mission

To deliver high-quality game development and art outsourcing services that create engaging digital experiences and real value for our clients.

Vision

To become a globally recognized game development company known for innovation, creativity, and technology excellence.

Core Values

Built on collaboration, transparency, continuous improvement, and long-term partnerships in the gaming industry.

FAQs

Questions studios ask us

What does Studd Games do?

Studd Games is a console porting and co-development studio based in Kochi, India. We're a registered developer for PlayStation, Xbox, and Nintendo Switch, and since 2014 we've helped studios port, finish, and ship their games, alongside 2D and 3D game art and QA.

Which platforms can you port my game to?

PlayStation 4 and 5, Xbox One and Series X|S, and Nintendo Switch, plus PC and Steam, Steam Deck, macOS, iOS, and Android. We have dev kits for all three consoles in-house, so work can start without waiting on hardware.

Do you handle console certification?

Yes. We take titles through first-party compliance and submission on each platform, including Sony's TRC, Microsoft's XR, and Nintendo's Lotcheck. We see certification through to the end, not just up to it.

How long does a console port take?

It depends on the engine, the state of the codebase, and how many platforms you're targeting. We start with a technical audit of your build, then give you a scoped plan and timeline before you commit to anything.

Can you take over a project another studio started?

Yes, and it's a common reason studios contact us. On Truck Driver GO we came in as the fifth studio on an unstable, undocumented codebase, rebuilt the key systems, and shipped a stable release.

Which engines and technologies do you work with?

Mainly Unity and Unreal Engine, working in C# and C++. We also integrate multiplayer and backend services such as Photon and PlayFab.

How do engagements and pricing work?

We work three ways: co-development, where we embed with your team; full-cycle outsourcing, where you hand us a brief or a build; and staff augmentation, with dedicated artists, engineers, and QA on your pipeline. Pricing can be fixed-bid, milestone-based, or a dedicated team, depending on scope.

How do you protect our IP and unreleased builds?

Every engagement is NDA-first. Source code, builds, and pre-release assets are handled on access-controlled infrastructure from day one.

Do you also provide game art and QA?

Yes. Our in-house team covers 2D and 3D art, animation, UI, and QA, so you can bring us in for a full project or just the pieces you need.

How do we get started?

Book a discovery call or send us a message. We'll sign an NDA, review your build or brief, and come back with a scoped proposal.

Get in touch

Let's Talk

Get in touch

Let's Talk

Get in touch

Let's Talk

Get in touch

Let's Talk